![]() ![]() ![]() Still trying to drill into our puppy’s head that people are not chew toys.Sorry, no review of Cult of the Lamb yet. I watched ProJared’s review on it yesterday, and he gave it an 8/10, which seems pretty fair to me. However, that might help give you an idea. I know there’s a demo on Steam that is pretty much the beginning of the game, but it does focus a lot more on combat over the cult building. The game definitely isn’t bad by any means. The combat isn’t entirely deep and the base building certainly has a good amount to it, but it also isn’t incredibly deep. For example, if you like Rogue Legacy and you go into this game expecting more of that, you may end up disappointed. Probably the most important thing to mention is that I think it helps if you’re interested in BOTH of those aspects, because the game features a simplified version of both. It’s definitely weird to have a mix between the two niches (rogue-lite combat + civilization simulation). The demo covers the beginning of the game, and focuses a lot more on the combat portion.Ĭlick to expand.I’ve been playing on PC, and I haven’t encountered any bugs so far. However, I believe the demo is still available if you'd like to give it a try. Overall, I never found any one feature to be too overbearing compared to the other, but it's a safe bet that you should probably enjoy both aspects to want to jump into the game. However, while you are away, things will occur in your cult such as people getting sick, people defecating, etc., and you will have to manage that either while you are there or when you return. There is also a calendar system, and I'm not exactly sure if time passes related to how long you spend out in a run or is it simply each stage adds a predefined amount of time. For example, when out in a run, you are able to gain resources that can be used for creating buildings, crafting food, and other aspects of furthering your cult. Now, the other big aspect of the game is the Management Sim portion, and the two parts do work together. However, in regard to weapons and curses, you can only hold one of each at a time however, you can always pick up the previous one if you end up not liking the new one. is '?' randomized or is it a challenge? No idea! During each outing/gauntlet, you can gain temporary power-ups including new weapons, temporary hearts (turquoise instead of red), or curses. ![]() For example, I went to the '?' square, which I assume is a randomized one, and it ended up being a quest/challenge. One complaint that I have here is that the game lacks a legend on its path screen, and in some cases, I have no idea what the squares mean. These are separated into individual runs through a gauntlet of stages, which may remind you of games like Slay the Spire where you have to choose your path. The Rogue-Lite elements are a Zelda-like top-down action game where you use physical attacks or curses (i.e. As a result, I purchased the game, and put a bit of time into it last night.įor the uninitiated, Cult of the Lamb is a mix between a Rogue-Lite and a Management Sim. Out of curiosity, has anyone picked up and played this game yet? I played the demo, and had a pretty good time with it overall. ![]()
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